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← Back to novel Online Game: The God-Tier Assassin, I Am the Shadow

#659 · 659 of 2210

Beyond Immortal-grade, a skill from the Old Days!

This Ancient-Grade skill book is not a Divinity Special Skill.

However, it is a long-awaited Finishing Move!

——

[Annihilation Killing Blade (Ancient-Grade): Assassin Finishing Move. Consumes 500 combo points to instantly blink to any location within 800 meters, unleashing a slash on a 3×3 meter area in front. The slash deals base physical damage equal to 'Physical Attack * 18' and inflicts 8.3% instant death gauge per 0.1 seconds on hit targets for 8 seconds! Level Requirement: 45.]

——

Annihilation Killing Blade!

Just by glancing at the description, Qin Feng was already somewhat shocked by this skill.

"This damage… is outrageous!"

If you just look at the description, it might not give you a clear idea.

But if you calculate it…

Based on Qin Feng's current attributes, the base damage of this Annihilation Killing Blade is already 1.5 times that of Instant Extinction!

Moreover, there's also… an 8.3% instant death gauge stacked every 0.1 seconds?

"But, where does this value come from?"

Even Qin Feng was a bit puzzled.

He tried adjusting the value of his Instant Death Affix… and found that the instant death gauge stacked per 0.1 second by this skill indeed changed.

When Qin Feng set his Instant Death Affix to 1 point, the skill could only stack 0.225% instant death gauge per 0.1 seconds.

When Qin Feng set his Instant Death Affix to 100 points, the instant death gauge stacked per 0.1 seconds increased to 2.25%, a tenfold increase from the 1-point value.

"So, is this another square root calculation?"

Qin Feng quickly understood that the formula for this skill's instant death gauge stacking is: take the square root of his own Instant Death Affix, multiply it by 0.225, and finally add a percentage sign.

As for the value of 0.225, it is related to the skill level, being one two-hundredth of the skill level.

From this, it can be seen that the higher the skill level, the higher the instant death gauge stacked per unit time.

The higher Qin Feng's own Instant Death Affix, the higher the instant death gauge stacked per unit time will also be.

"If I allocate all my Upper Affix to Instant Death Affix, that would be 1360.8 points."

"After this skill hits, it can stack 83% instant death gauge per second…"

"In other words, regardless of damage, just in terms of the Instant Death Affix, killing any opponent would only take a little over a second!"

This is a percentage-based instant death gauge!

Whether it's the upper threshold or the slowed stacking of the superior meter, nothing can resist its effect!

The only effective means are those that can clear one's own instant death gauge.

For example, Qin Feng's old days catastrophe snake tooth clears his own superior meter every 4.5 seconds, or the skill 'Source of Superiority' which inherently reduces the superior meter by 15% per second, etc…

Of course, if one is immune to Instant Death like Qin Feng, they can also resist this move.

"This Annihilation Killing Blade… forget about the current Blue Star, even in the Yōlán Civilization, those who can resist it would be extremely rare!"

"To resist this move at the current level range, it basically only relies on Instant Death immunity…"

Means to gain Instant Death immunity, though not many, are not completely unobtainable.

However, although Qin Feng's 'Annihilation Killing Blade' is strong, it has a very demanding release condition—500 combo points!

"I only gained an extra 200 combo point cap after evolving the 'Termination Mark' skill to Ancient-Grade."

"This Annihilation Killing Blade requires 500 combo points?"

Qin Feng could only say, is this a joke?

"It seems if I want to use this skill, I'll have to continue evolving Termination Mark, or get another skill that increases the combo point cap…"

This is relatively convenient for Qin Feng.

For others, they'd probably have to find equipment and skills that increase combo point cap for their entire build.

Alternatively, there are also auxiliary skills that can reduce the combo point consumption of Finishing Moves.

Regardless of whether one can gather such a high combo point cap…

Their overall combat power would definitely be greatly affected!

If all attributes are stacked on combo point cap, things like attack power, armor penetration, penetration… would be impossible to balance.

"So, although this skill is strong, not everyone can use it."

"Fortunately, this skill of mine can evolve."

Qin Feng immediately felt a surge of eagerness.

Because he discovered that this skill is initially Ancient-Grade, and he can directly evolve it twice. By spending 210,000 evolution points, it can surpass even the highest Immortal-grade!

"Although I've learned initially Ancient-Grade skills before…"

"They were either Divinity Special Skills, requiring additional evolution points to evolve."

"Or they were skills like 'soul Deep Dive'…"

soul Deep Dive, this skill is somewhat useful, but its priority is clearly not high. Investing 210,000 evolution points into it would basically be a huge loss…

Unless evolving this skill brings Qin Feng a very significant combat power boost.

But judging from the skill's basic effects, its evolution would likely enhance more auxiliary capabilities rather than being a primary combat skill.

But Annihilation Killing Blade is different!

This skill…

is already this powerful at the initial Ancient-Grade, what if it's evolved twice?

"210,000… I can afford that right now."

"I was previously thinking of saving up 300,000 to evolve the Rogue Fairys Blessing, but now it seems I should evolve Annihilation Killing Blade first."

Qin Feng could only apologize to Sister Yuan.

It's not that he doesn't like the Rogue Fairys Blessing, but this Annihilation Killing Blade is just too tempting!

Even for tackling BOSSes, except for those like the World Spine which are completely immune to Instant Death, other BOSSes would basically be one-shot kills!

Moreover…

This skill can also directly blink through the air!

Blink in, slash, fatal Instant Death!

Who could withstand that?

"In that case… evolve!"

After a brief thought, Qin Feng directly chose to evolve this skill!

First, spending 10,000 evolution points to evolve it to Immortal-grade.

Then…

Consuming 200,000 evolution points to evolve again!

——

[Annihilation Killing Blade (Ancient-Grade → Immortal-grade → Old Days · 0 Years): … Consumes 500 combo points to instantly blink to any location within 800→1200→1600 meters, unleashing a slash on a 3×3 meter area in front. The slash deals base physical damage equal to 'Physical Attack * 18→24→36' and inflicts 8.3%→11.07%→16.6% instant death gauge per 0.1 seconds on hit targets for 8 seconds! Level Requirement: 45.]

[New Immortal-grade effect: Combo point consumption for this skill's release is halved!]

[New Old Days skill effect: instant death gauge clearance amount for targets hit by the slash is reduced by 50%!]

(Note 1: This skill is an Old Days skill, with an initial sedimentation age of 0 years. Each use will additionally consume 0 points of Divinity, capable of countering Divinity Special Skills and divinity rules with lower consumption than this!)

(Note 2: All your Old Days skills will increase in sedimentation age as you survive longer. The longer the sedimentation age, the stronger the skill effects, and the more Divinity consumed per use, but they can also suppress more Divinity Special Skills and divinity rules!)

(Note 3: You can consume evolution points to increase the sedimentation age of Old Days skills!)

——

A series of system prompts came, and Qin Feng was momentarily stunned.

An Old Days skill?

Sedimentation age?

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