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← Back to novel Online Game: The God-Tier Assassin, I Am the Shadow

#459 · 459 of 2210

Blood Art! Ultimate Perception!

Qin Feng first looked at the skill book.

——【Blood Art (Mythic): Assassin passive skill. Increases damage to targets in the 'bleeding' state by 43.5%! Required Level: 30 (+7)】——

The skill description looked simple, but its effects were anything but.

As long as the target is in a bleeding state, total damage increases by 43.5%.

This is yet another independent damage multiplier!

Due to the influence of the believer pendant, the skill's attribute level increased by 7, making it equivalent to a level 37 attribute; otherwise, the base value would have been around 40%.

Moreover, this is without any evolution.

"I was just thinking that the damage magnitude wasn't enough, and now here it is."

"However, for this skill to take effect, I first need to make the target enter the bleeding state…"

For Qin Feng, using 'Ruthless Cut' could cause the target to suffer high continuous bleeding damage, but as long as 'Instant Extinction' is used, the continuous bleeding damage would be settled immediately.

"So, I need to add a Ruthless Cut to my current damage rotation…"

Qin Feng took a look.

The base cooldown of Ruthless Cut is 8 seconds. Currently, his standing cooldown speed is 1014.072%, and with the 20% base cooldown reduction from witch apostle · Livias tears, the final cooldown time is 0.57 seconds.

But if he is in a fully stacked overload state, Qin Feng's cooldown speed would increase by another 1000%.

The final cooldown time would be less than 0.3 seconds!

As for the 'Instant Extinction' skill, it belongs to the Finishing Move category, has no cooldown, and only requires 50 combo points.

With the 'Termination Mark' skill, Qin Feng doesn't need to worry about lacking combo points at all.

So… Instant Extinction is equivalent to infinite casting.

"Thousand Blade Strike, Ruthless Cut, with a Shadow Blade interspersed in between, and then Instant Extinction!"

"This combo takes about 0.3 seconds in total, and the total damage is more than double that of just Thousand Blade Strike plus Instant Extinction!"

And this combo can be looped infinitely.

If calculated by DPS, if facing countless Legendary BOSS Necrotic Beetle Armor, then Qin Feng's DPS would reach 10 billion.

What kind of concept is this number?

Among other player groups, a DPS of 10,000 is considered quite high-end for current players.

But it would take one million such players combined to deal the same DPS as Qin Feng!

A high-end player with 10,000 DPS would need to output damage continuously for nearly 12 days to deal the damage Qin Feng deals in one second!

If Qin Feng outputs damage for one minute, they would have to output damage for nearly two years.

And the most terrifying part is, if this damage were applied to reality, it wouldn't just be damage, but would represent an energy level.

In reality, the higher the damage, the stronger the destructive power.

Although damage multipliers like bleeding and backstab don't apply to buildings or the environment, a single Shadow Blade from Qin Feng now is enough to penetrate any defensive facility in the world!

If a skill with a large area of effect lands on the sea or ground, it could even trigger natural phenomena like tsunamis, earthquakes, hurricanes, and so on!

This is the energy level that Qin Feng possesses!

If the game and reality were to completely merge, this ability would also be reflected in the attributes or skill bars in the form of entries and special effects.

But for now, Qin Feng cannot check exactly how powerful his abilities are in this regard.

He can only roughly estimate it through the magnitude of the damage.

"Most of my skills are single-target damage…"

"No matter how high the energy level is, its impact on the surrounding environment is relatively limited."

"This also aligns with the principles of assassination."

Qin Feng didn't think too much about it.

After learning the 'Blood Art' skill book, he spent 1000 evolution points to evolve it to Ancient-Grade.

——【Blood Art (Mythic → Ancient-Grade): …Increases damage to targets in the 'bleeding' state by 43.5% → 65.25%! Required Level: 30 (+7)】 【New Ancient-Grade Effect: Can also cause effects equivalent to 'bleeding' on units without blood (such as skeletons, buildings, shields, etc.).】——

???

Qin Feng was a bit dumbfounded looking at the Ancient-Grade effect of this skill.

What the…

Forced bleeding?

"Wait, skeletons don't have blood, what comes out? Bone marrow?"

"What about buildings? Spraying out the powder inside the walls?"

In one word, awesome!

Qin Feng never expected such a development…

It truly lives up to the name 'Blood Art'!

With 30,000 evolution points remaining, Qin Feng pondered for a moment and chose to evolve 'Original Shadow Perception'!

Originally, Original Shadow Perception made Qin Feng's anti-stealth level higher than his own Stealth Level.

And after seeing through a target's stealth, he could directly apply a 100% Stripping effect to the target.

It could be said to be the nemesis of stealth units!

"Let's see what the effect is when evolved to Immortal-grade."

Original Shadow Perception was originally Legendary, and now it has evolved twice to Ancient-Grade.

The next third evolution requires 30,000 evolution points, which is quite difficult to obtain, considering that the evolution points from killing one Legendary BOSS aren't even enough for one evolution…

"Let's go!"

——【Original Shadow Perception (Ancient-Grade → Immortal-grade): You gain an 'anti-stealth level' that is 6 levels higher than your own Stealth Level in real-time.】 【Mythic Effect: After seeing through a stealth target, damage to that target increases by 60% → 80%, lasting 30 → 40 seconds.】 【Ancient-Grade Effect: After seeing through a stealth target, a 100% Stripping gauge is fixedly applied to that target. During the Stripping period, the target will completely lose vision, hearing, smell, touch, and taste.】 【Immortal-grade New Effect: You can perceive the existence of any target (this type of perception is unaffected by any obstacles and ignores the target's Stealth Level).】——

After the evolution, Qin Feng found that the effect was quite good!

"This is the sharp perception that an Assassin should truly possess!"

"I can feel the existence of any target!"

"No matter what the opponent's Stealth Level is, I can perceive them, and it is completely unaffected by obstacles…"

"In other words, whether the opponent is separated from me by who knows how many walls, or is buried deep underground, I can perceive them directly!"

The evolution points are gone again.

But the harvest is not bad.

Qin Feng closed his eyes and felt it for a moment, discovering that he seemed to have gained a new kind of perception out of thin air, completely outside of his five senses.

He could feel the flow of the surrounding air, the outlines of all objects, and even with his eyes closed, his perception of the surroundings was clearer than seeing with his eyes!

"This perception ability gets weaker the further away it is from me."

"But at its furthest, I can perceive… up to over eighty kilometers away!"

This perception distance should be related to the Agility attribute, but beyond forty kilometers, Qin Feng's perception was clearly much weaker and could not achieve 100% clarity and precision.

"This is a true perception skill!"

Qin Feng couldn't help but exclaim!

The evolution of this skill directly raised his perception ability to the ultimate level!

Awesome!

Immediately after, Qin Feng looked at the pair of Mythic Assassin boots in the Greedy Space!

This thing will also take Qin Feng's speed to the next level!

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