#304 · 304 of 321
Chapter 304: Proposal Competition
Mid-April, Mingri Group, Cangxue Games, conference room.
Wei Yan sat at the head of the conference table, slowly looking over the two game proposals in his hands.
It had been over half a month since the last meeting, when he had split the project team into two groups to develop two different game proposals respectively.
Now, both groups had finally completed their respective game proposals.
He had briefly looked over the two game proposals currently in his hands; they were both very complete and comprehensive.
After thinking for a moment, he took out one of the proposals.
"Lu Ren, let's start with your proposal first."
"Very well, General Manager Wei."
Upon hearing this, Lu Ren hurriedly stood up, and together with another colleague, walked to the podium at the front.
Inserting a USB drive, a PPT soon appeared on the screen.
Lu Ren began to explain his game proposal based on the PPT, with the other colleague assisting on the side.
"First of all, my game proposal introduces some innovations to the existing turn-based games."
"First, we have added skills to the card characters. For example, some characters possess both attack and healing abilities, and can release different skills depending on the battlefield situation."
"Second is the degree of freedom. In this design, we have increased player control, enhancing the freedom of gameplay. At the same time, considering casual players, we have retained the original auto-battle function."
"However, under the same combat power, auto-battle has a high probability of losing to player-controlled gameplay."
"…"
Lu Ren continued to explain his game proposal.
Wei Yan listened and nodded slowly. He had been playing turn-based games recently, and compared to the ones he played…
What Lu Ren was saying now did indeed introduce some innovations.
However, in terms of freedom, he felt it was still lacking.
After all, even with an increased number of skills, it ultimately could not escape the mode of attacking each other. However, the essence of turn-based games was like that, so it wasn't really a problem.
After some time, the PPT had reached the last page, and the entire game proposal had been explained.
The conference room erupted in warm applause.
After the applause died down, Wei Yan's gaze fell on Xu Yuan.
"It's your turn."
"Very well, General Manager Wei."
Xu Yuan nodded, stood up, and walked out, with a colleague following behind.
Soon, a new PPT appeared on the screen.
Xu Yuan looked at everyone in the conference room, took a deep breath, picked up the microphone, and spoke slowly.
"First, I have named our game [freedom war]. We define this game as a 3D strategy battle game."
"As can be seen from the name, the key points of our game are freedom and battle."
"First is freedom. We have jumped out of the original turn-based games, changing from a 5v5 2D game to a 5v5 3D game. Transitioning from the previous formation arrangement to something like an online game, players need to control it freely using a keyboard and mouse."
"Since players need to control the mouse and keyboard, it is difficult for one person to control multiple characters. Therefore, we have changed it so that each person can only control one character. Thus, one game session is a battle game with 5 people on each side."
"…"
Xu Yuan explained the changes to the game in detail, then flipped through the PPT, and soon a map appeared on the big screen.
"Next, I will talk about the gameplay issues."
"First, since it is a 5v5 battle game, the combat arena cannot be like an online game with a very large map. If it is too large, it is unknown how long a single game session would take. Therefore, we need a suitable map; the area cannot be too large, but it also cannot be too small."
"However, exactly how large it should be can only be determined after testing."
"But after discussion, we have already created a battle map, which is this one on the screen."
As Xu Yuan spoke, she paused for a moment. After everyone had clearly seen the map on the screen, she continued.
"Since it is a 5v5 battle game, it is clearly inappropriate for five people to fight together from the start, as it lacks some strategic and tactical depth. Therefore, considering this, we have divided the map into three lanes."
"We call them the top, middle, and bottom lanes. We have preset one person in the middle lane, and two people each in the top and bottom lanes. Of course, this is not fixed; players can assign their own routes according to their needs."
"However, following the preset route distribution is more reasonable because it involves the allocation of resources."
"First, there are four ways to obtain resources."
"The first is natural growth, which means that as the game progresses, a portion of gold coins and experience will be fixedly increased over time."
"The second is that during the battle, we have set up some minions. These minions will appear from their respective bases every period of time and walk into the three lanes. Players can gain experience and gold coins by killing enemy minions."
"The third is killing jungle monsters. Because we set up three lanes, there will be a certain blank area in the middle of each lane, so we added some jungle monsters in this blank area. After killing minions, players can also go to the jungle area to kill jungle monsters to obtain experience and gold coins."
"At the same time, we are also considering whether to add a very strong jungle BOSS among the jungle monsters, which would provide more rewards or buffs after being killed."
"Of course, all of this requires further in-depth discussion before a decision can be made."
"As for the fourth method of obtaining resources, it is very simple: killing enemy player characters."
Xu Yuan spoke slowly. These were all things that she and her team had discussed together. To make this game even more perfect, they would gather together to research after work.
The meeting was incomparably quiet. Everyone was listening quietly to Xu Yuan's explanation; it was as if everyone had been drawn into that game.
Imagining what it would be like if this game were developed.
"Next, I will talk about resources. Experience, as the name implies, is used to increase character levels. After all, the setting of this game is that after entering the game, all game characters start at level 1."
"The function of gold coins is also very simple. In our game's base, we have set up a shop. It contains many pieces of equipment and weapons: defensive, offensive, auxiliary, etc. Players can purchase suitable equipment according to their character's needs."
"But in this game, there is a setting: the equipment players wear and the maximum level are both limited. However, the specific thresholds for these limits still require subsequent research."
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