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← Back to novel Online Game: The God-Tier Assassin, I Am the Shadow

#768 · 768 of 2210

Shadow Curtain! Bro, I want to buy a cheat!

— —

Shadow Veil (Immortal-grade): Assassin Divinity Special Skill. Each stack of 'Shadow Veil' status grants you 5% Absolute Evasion, extends buff duration by 5%, and shortens debuff duration by 5%. Level Requirement: Level 50

Passive Effect: When you receive any attack, gain 1 stack of Shadow Veil. When you evade any attack, gain 2 stacks of Shadow Veil.

Active Effect: Consume 205 Divinity to actively gain 100 stacks of Shadow Veil.

(Note: Shadow Veil exists permanently and can stack up to a maximum of 100 layers. However, when you kill any target, all stacks of Shadow Veil will be cleared.)

— —

At first glance, this skill seems to have an average effect, as the numerical values appear a bit low.

Absolute Evasion is useful; no matter how high an opponent's hit correction is, it has no effect on 'Absolute Evasion'. Moreover, in God Forsaken Game, there is no corresponding concept of 'Absolute Hit Correction'.

Therefore, to counter Absolute Evasion, one can only rely on Order or Divinity Special Skill effects.

And Shadow Veil itself is a Divinity Special Skill that consumes 205 Divinity, which means that to dispel 'Shadow Veil', it must be a dispel-type skill that consumes more than 205 Divinity, which is quite rare even in the Order Land!

"Although each stack of Shadow Veil only grants 5% Absolute Evasion."

"But a simple calculation shows… if 100 stacks of Shadow Veil are fully stacked, it will be extremely abnormal!"

One stack of Shadow Veil provides a 5% Absolute Evasion probability, meaning the enemy's probability of hitting Qin Feng is 95%. Of course, this assumes the enemy has a sufficiently high hit correction to ignore Qin Feng's normal Evasion.

Two stacks of Shadow Veil means that on top of the 95% hit probability, the probability of being hit is further reduced by 5%, resulting in a 90.25% hit probability, corresponding to a 9.75% Absolute Evasion.

This is also a common stacking algorithm in God Forsaken Game.

By analogy, if 100 stacks of Shadow Veil are fully stacked, Qin Feng's Absolute Evasion will reach 99.408%!

Conversely, this means the enemy's probability of hitting Qin Feng is one in 169, meaning they would on average need to attack 169 times to hit Qin Feng once!

This is still under the assumption that the target has infinitely high 'hit correction'.

If the hit correction is not enough, they cannot even deal with Qin Feng's normal Evasion, let alone this Absolute Evasion.

At the same time, the algorithm for shortening debuff duration by 5% per stack in Shadow Veil is also the same.

If there are 100 stacks of Shadow Veil, the duration of all debuffs on Qin Feng will be shortened to one in 169, meaning a 169-second debuff would end in just 1 second.

Furthermore, there is also a 5% buff duration stacking.

Each stack increases it by 5%, and 100 stacks combined result in 131.5 times the buff duration.

Currently, Qin Feng's Shadow Arc can already delay damage by 58.26 seconds. With Shadow Veil fully stacked… he can delay damage by a full 7661.19 seconds.

That's two hours!

Now, Qin Feng is not even very afraid of encountering opponents who shorten his buff duration.

"As expected of an Immortal-grade Divinity Special Skill, this is too fierce."

"However, this skill also has certain limitations."

"If he encounters a BOSS like Death Eye, which requires killing many small monsters along the way, it will be very difficult to maintain these 100 stacks of Shadow Veil."

As long as one target is killed, the Shadow Veil stacks will be cleared.

It can be used to deal with single-target BOSSes, but if it's against groups of small monsters, fighting against multiple enemies, clearing guilds, and so on, it won't be possible to stack many Shadow Veil layers at such times.

It can only be said that this skill is invincible in one-on-one combat!

As for truly encountering area-of-effect situations…

Qin Feng seems to have a way to make the Shadow Veil status permanently maintain 100 stacks, but he needs to go back and farm some pet/mount skills.

"If only there was a skill like a machine gun or Gatling gun."

"Give them Wither, let them attack me wildly, wouldn't Shadow Veil stack easily?"

This is Qin Feng's idea, but it's still a bit difficult to achieve.

Because in God Forsaken Game, there are not many skill types with attack speeds as fast as a Gatling gun, let alone pet/mount skills…

"This skill, let's evolve it directly."

Anyway, an initial Immortal-grade skill only needs 100,000 evolution points to evolve to Old Days Grade.

Qin Feng didn't hesitate at all and directly evolved this skill!

The result of the evolution…

The numerical values of this skill did not change; it was still a 5% effect per stack.

But the new special effect of Old Days Grade was not bad.

— —

Old Days Grade New Special Effect: When Shadow Veil stacks are cleared, each cleared stack of Shadow Veil will grant you 180 Agility (up to 100 stacks), lasting for 60 seconds (1165.2 seconds).

— —

Fully stacked Shadow Veil is 100 stacks, so when Qin Feng kills a target, he will gain an Agility bonus of 18,000, lasting for nearly twenty minutes.

It should be known that currently, under normal conditions, Qin Feng's Agility attribute is only 43,000.

This 18,000 is equivalent to increasing Qin Feng's speed, damage, and other aspects by about 50%!

"Alright."

"This wave, combat power has greatly increased."

Qin Feng was very satisfied.

He then scanned the other loot in the Greedy Space; there were many good things, but none that he could use.

Now he was a little curious…

Because he already had quite a few skills that had directly evolved to Old Days Grade.

If these Old Days Grade skills were abyssalized, what would the skill become?

"Abyssalization will upgrade a skill's grade once."

"But Old Days Grade is currently the highest grade I know of, besides Primal-level."

"If it's abyssalized again, it definitely won't reach Primal-level… so what level will it reach?"

"Or will it just increase some years of accumulation?"

Qin Feng was not clear about this.

Although he still had an abyss shrine unused, he was mainly saving it to deal with the so-called 'Abyss Child'… The Abyss Child of Blue Star's Abyss World would be born in a few days, and Qin Feng would definitely have to go back to deal with it.

"Before that, I can also go to the Youlan Civilization's Abyss World to take a look."

"Putting everything else aside, if I clear out all the corpse monsters in a city, there will definitely be an abyss shrine."

Qin Feng looked at the abyssal bracelet on his hand and tentatively issued a command…

Then he found that this abyssal bracelet could indeed be used in the Youlan Civilization.

abyssal bracelets from different civilizations seem to be universal, which was convenient for Qin Feng.

Qin Feng did not immediately go to the Abyss World.

Because he had defeated Death Eye, the entire Youlan Civilization had already heard this system prompt, naturally including Sha Sha Ya, Kong Kong, Wu Dile, and others who had just been watching from afar.

And the remaining three to four tens of thousands of people from Sha Yu Kingdom were all in an uncontrollable state of excitement at this moment.

Just now, all players in Sha Yu Kingdom had fallen into a state of sensory deprivation, crying and screaming, thinking the end of the world had come…

But in the blink of an eye.

Death Eye was killed!

"What's going on? Just now, that Death Eye was still at full health!"

"An Ancient-level BOSS with over a hundred billion health, just broke one mechanic, and was instantly killed?"

"Brother, I want to buy a cheat!"

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