#575 · 575 of 2210
world ice ridge boots! Frost Spine-Break!
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[world ice ridge boots (Ancient-Grade): Movement Speed +167m/s, Movement Speed +167%, Control Resistance +228%, All Stats +499, Damage Reduction +46.8%, Passive: Immune to all ice-attribute crowd control! Level Requirement: 40]
[Special: Invulnerability (Superior) +216, and additionally reduces Upper Affix gauge accumulation speed by 54%.]
[Special Effect: Frost Spine-Break — Each of your attacks will additionally weaken the target's 'Invulnerability' by a value equal to 9% of your own 'Invulnerability limit'.]
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This is a top-tier pair of boots that balances both defense and offense.
Its Ancient-Grade quality itself brings ultra-high base stats and even faster movement speed!
After putting on these 'world ice ridge boots', Qin Feng's maximum movement speed reached 2108 meters per second, and his flying speed reached 2952 meters per second!
This speed was easily more than double the speed of sound compared to before.
And Qin Feng's damage reduction increased from the original 99.43% to 99.69%, which meant the final damage he received was reduced by about half again.
As for the key to its base stats, it lay in that Control Resistance line.
In God Forsaken Game, there are two corresponding attributes: 'Control Intensity' and 'Control Resistance'. The calculation between them is similar to the 'Evasion and Accuracy' algorithm, where they cancel each other out.
Regarding Control Intensity.
If the target does not have the 'Invulnerability' affix, then the higher the Control Intensity, the longer the control effect and duration on the target.
If the target has 'Invulnerability', then a higher Control Intensity can reduce more of the target's 'Invulnerability'.
And regarding Control Resistance…
Why is it so hard to apply control effects to monster BOSSes?
It's because the Control Resistance of a BOSS is very high!
Additionally, the calculation of Control Intensity and Resistance is also affected by skill grade; the higher the grade of the BOSS, the stronger their Control Resistance against lower-grade skills…
It can be said that the higher the Control Resistance, the less likely one is to be controlled.
According to this rule, it's conceivable that the higher the Control Resistance, the slower the 'Invulnerability' affix will be depleted.
228% Control Resistance is equivalent to increasing Qin Feng's Invulnerability affix by 228% in a roundabout way!
"Back in the Abyss World, being besieged by so many people, my 800-plus points of Invulnerability affix couldn't hold out for long at all…"
"But it's different now."
If his original effective 'Invulnerability' was only over 800.
Then now, including the Invulnerability and Control Resistance from these boots, stacked together, his effective 'Invulnerability' has exceeded 7200 points!
This improvement seems somewhat incredible.
Just looking at the stats of these boots, it's impossible for there to be such an explosive increase.
But one must know that Qin Feng has bonuses for the 'Invulnerability' affix on his body.
What was Qin Feng's original base Invulnerability?
Only 120 points from the Ascension Machine, plus 15 points from the Spirit Devourer Bloodline, totaling 135 points.
Just 135 points of Invulnerability could be boosted to over 800!
So, these boots added 216 Invulnerability; after various bonuses, how much could his Invulnerability increase?
The answer is… Qin Feng's final Invulnerability affix reached 2197.08 points!
Factoring in the effect of 'Control Resistance', it's equivalent to over 7200 effective 'Invulnerability'. Of course, compared to a true 7200 points, it definitely wouldn't match up in terms of recovery speed, but it was already quite excellent.
"Source of Superiority increases all Superior Resistance by 150%. The Invulnerability affix is also included."
"Extreme Love Goddess Ilainas's curse stone slab, attached to the Ascension Machine, increases Invulnerability by another 114%."
"And there's the 17% total increase in Invulnerability from the Ascension Machine's special effect; with the three stacked together, it's simply invincible…"
If Qin Feng could only hold out for ten seconds in the Magic City Ruins of the Abyss World before.
Then now he could hold out for at least three minutes!
Because this increase in the Invulnerability limit also increases his Invulnerability recovery speed.
The base recovery speed of this affix is 1% per second. If the Invulnerability affix is cleared to zero, recovery will stop for a certain period… The higher the Invulnerability affix, the shorter the recovery stop time.
Originally, Qin Feng recovered 8 points per second.
Now he recovers nearly 22 points per second.
Plus the effect of the Order 'Slippery' on the boots, as long as Qin Feng is in a moving state, the recovery speed increases tenfold, which means recovering 242 points per second.
Now the Invulnerability Qin Feng recovers every second reaches a quarter of his previous total!
"Even in some monster gathering areas in Abyss World cities, as long as there are no powerful experts, I can roam freely like a dragon."
The Invulnerability deducted when others attack Qin Feng isn't even as much as Qin Feng's natural recovery per second.
Unless he encounters someone like 'Brother Beidou' whose continuous Control Intensity is maxed out, only then would there be a risk of his Invulnerability being broken.
And all of this…
Are just the defensive attributes of these 'world ice ridge boots'.
The most terrifying part of these boots lies in their attached special effect.
Frost Spine-Break!
Each attack breaks a portion of the target's 'Invulnerability' affix, and the higher one's own Invulnerability, the more Invulnerability is broken!
"According to my current Invulnerability, each of my attacks can break 197.7 of the opponent's Invulnerability."
"One Thousand Blade Strike with nearly three hundred attacks means nearly sixty thousand Invulnerability…"
Qin Feng was dumbfounded.
The equipment dropped by the World Spine was actually this terrifying!
In the memories of his life before his previous one, he had seen Ancient-Grade equipment, but none were this exaggerated…
"Even if it's a Mythic BOSS, after a few consecutive Thousand Blade Strikes, I can directly strip away its Invulnerability, and then I can use Silence Curse and Slow Curse to turn the BOSS into an idiot!"
Other people's control skills don't have this effect; after all, a BOSS's Control Resistance is very high, especially for a Mythic BOSS, where other players' control will have almost no effect.
But the key was that Qin Feng's Silence Curse and Slow Curse were both Ancient-Grade skills.
Under the suppression of grade, the control effects were still quite good.
Even if they could only control for a few seconds, it was crucial in the current stage of combat.
If he could evolve these curse skills to Immortal-grade, the effect would be even better…
"Blessing of the Death Goddess, world ice ridge boots, I've become stronger again."
Qin Feng learned the skill and replaced his equipment.
Immediately after, he took out Stripping Stones, Order Stones, and Reinforcement Stones to directly craft the world ice ridge boots.
With a Stripping Stone, he stripped the special effect originally attached to the Mythic boots 'Ainzhelm · Necrotic Dread' and transferred it to the 'world ice ridge boots'.
The effect was 'Despicable Sting (from Sneak Attacker Boots · Legendary)', which passively increased backstab damage by 218% (the effect had already been reinforced).
As for the original effect of Necrotic Dread, it was that each time he was attacked, it would eliminate 14.6% of the attacker's Invulnerability affix.
This effect was actually not bad, but it was much worse compared to 'Frost Spine-Break'.
"I'll throw these boots to Ghost Spirit."
Now that Ghost Spirit had reached level 30, she could wear any equipment Qin Feng replaced, which made her combat power soar…
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